Emily Locke lands her dream job as Director of Research and Development for Wayne Security in Charm City, home to super heroes and villains and citizens fed up with the collateral damage of their constant fighting.
Emily convinces Teddy to enter what she thinks is a game-changing invention into the Wayne Innovation contest against the elitist engineers of Wayne X, even though he has his doubts. Meanwhile, Van takes advantage of Ron's good nature and has him assemble a toy in hopes of preoccupying his new girlfriend's child.
Emily unknowingly falls for one of the Riddler's henchmen; Teddy and Ron find a Batman artifact.
When the team loses a client due to Van's incompetence, Emily seeks to clinch a deal with the people of Atlantis. Because of his massive screw up, Van's father takes notice and sets him on a patch to redeem himself. Meanwhile, new employee Alex starts at the office and Teddy and Ron are convinced he is a superhero.
With a new product idea greenlit, Emily tries to get her team inspired but can't seem to break through their obsession with Fantasy Super Hero League. Meanwhile, Van is on a mission to be included in the Wayne Dream Team photo.
A woman begins her new job with a company specializing in products that make everyday citizens feel safer around damage caused by super heroes and villains that live amongst them.